class Gdx {
    // tscn -> gdx

}


enum GdxNodeType {
    "SCENE" = 'GDScene',
    "EXT" = 'ExtRes',
    "SUB" = 'SubRes',
    "SIGNAL" = 'Connection',

    "PROPS" = 'Props',
    "PROP" = 'Prop',
    "CHILDREN" = 'Children',
}

enum GdxAttrName  {
    "NAME" = 'name'
}

export {
    Gdx,
    GdxNodeType,
    GdxAttrName
}